Grab The Mic
You think you know music? Prove it!
Real karaoke has a problem: it's only fun if you're good, and most people aren't. This game flips that entirely. Grab The Mic is designed for people who love music but sound like a cat in a blender when they try to sing—and that's exactly what makes it hilarious. A card flips revealing a word, and everyone races to grab the foam microphone and belt out any song containing that word. The chaos of watching your dad panic-sing the first thing that pops into his head, or your friend confidently start a song then completely blank on the next line, creates the kind of laughter that hurts your stomach. We've had customers tell us this became their permanent game night opener. One family mentioned they played five rounds the same night it arrived and their neighbors texted asking if everyone was okay because of all the screaming and laughing.

The gameplay is brilliantly simple but creates instant chaos. Flip a card, see the word, race to grab the foam mic, sing any song with that word in the lyrics. First to grab and sing moves forward on the board. The pressure of thinking fast while everyone else is also scrambling creates those beautiful moments where someone confidently grabs the mic and then... nothing. Complete blank. Or they start strong and realize mid-song they don't actually know the words. Or they nail an obscure deep cut nobody expected and become the temporary hero. The foam microphone isn't just a prop—it's the physical proof that you've committed. You grabbed it. Now you have to perform. No backing out.

Here's where it gets interesting: the Mute Token adds stakes. Make a mistake or fail to sing? You might get muted and have to sit out the next round while everyone else competes. The game board has multiple modes—flip it over for different rules like "Solo Artists Only" or "Full Volume" that change the challenge and keep it fresh even after multiple plays. 125 word cards (250 total lyrics prompts) means you're not repeating the same words constantly. Some words are easy—everyone knows songs with "love" or "baby." Others are trickier and force creative thinking or obscure song knowledge. The variety in difficulty keeps all skill levels engaged and competitive.
The real magic is how it works for literally any group. Family game night with kids and grandparents? Works perfectly—everyone knows different songs from different eras, which creates hilarious cross-generational moments. Adult party with drinks involved? Even better—inhibitions drop and performances get increasingly dramatic. Birthday parties, holiday gatherings, team building events, college hangouts, bachelorette parties—anywhere people want to laugh together without complicated rules or long setup times. 2-10 players means it scales from date night to full party mode. Ages 8+ keeps it family-friendly while still being genuinely fun for adults. The game that makes bad singers the entertainment instead of the embarrassment.
Features:
- Designed For Bad Singers: Finally, a karaoke game where terrible singing is the whole point. No judgment, just hilarious attempts and laughter.
- Fast-Paced Racing Gameplay: Flip card, see word, race to grab mic, sing any song with that word. Instant chaos, zero downtime between rounds.
- Foam Microphone Included: Physical mic creates commitment—once you grab it, you have to perform. No backing out of your panic song choice.
- 125 Word Cards (250 Prompts): Huge variety prevents repetition. Mix of easy and challenging words keeps all skill levels engaged.
- Mute Token Stakes: Make mistakes and risk getting muted for a round. Adds competitive tension and consequences to failed performances.
- Multiple Game Modes: Flip the board for different rules—Solo Artists Only, Full Volume, and more. Keeps gameplay fresh across multiple sessions.
- 2-10 Players: Scales from small groups to full party size. Works for date night, family game night, or big gatherings.
- Ages 8+: Family-friendly content that's still genuinely fun for adults. Cross-generational appeal with different song knowledge.
- Zero Setup Time: Open box, place board, shuffle cards, play. No complicated rules or lengthy explanations needed.
- Instant Party Starter: Gets everyone laughing and participating within the first round. Perfect icebreaker for any gathering.
How To Play:
- Setup: Place game board in center, shuffle word cards, give each player a token, place foam microphone where everyone can reach it.
- Flip A Card: Reveal the top card showing the word everyone must use in their song.
- Race To Grab: Think of any song containing that word and race to grab the foam microphone before anyone else.
- Sing Your Song: Belt out the lyrics of your chosen song clearly enough for others to recognize it. Performance quality doesn't matter—just commitment!
- Move Forward: Successfully sing a valid song? Move your token forward on the game board.
- Mute Token Risk: Fail to sing, blank on lyrics, or break rules? Risk receiving the Mute Token and sitting out the next round.
- Switch Modes: Flip the board for bonus challenge rules like "Solo Artists Only" or "Full Volume" to change gameplay.
- Race To Finish: First player to reach the end of the board wins—but expect plenty of rematches!
Pro Tip: Don't overthink it! The funniest moments come from panic-grabbing the mic and committing to whatever song pops into your head first, even if you don't know all the words!
What's Included:
- 1 Foam Microphone
- 125 Word Cards (250 Total Lyric Prompts)
- 1 Double-Sided Game Board
- 10 Player Tokens
- 1 Mute Token
- 1 Instruction Sheet
Specifications:
| Game Type | Karaoke-Style Party Game – Music trivia meets racing competition |
| Players | 2-10 Players – Scales from small groups to full party size |
| Age Range | Ages 8+ – Family-friendly, genuinely fun for kids through adults |
| Card Count | 125 Word Cards – 250 total lyric prompts, huge variety |
| Microphone | Foam Mic Included – Safe, fun prop for committed performances |
| Game Board | Double-Sided – Multiple game modes, flip for different rules |
| Special Features | Mute Token – Adds stakes for failed performances |
| Game Duration | 30+ Minutes – Quick rounds, easy to play multiple games |
| Setup Time | Under 2 Minutes – Open box and play immediately |
| Skill Required | None – Bad singing is encouraged; music knowledge helps but isn't required |
| Best For | Family game nights, birthday parties, holiday gatherings, adult parties, icebreakers |
| Occasions | Game nights, parties, team building, bachelorettes, holidays, casual hangouts |
| Gift Appeal | Perfect for music lovers, party hosts, families, friend groups, birthday gifts |
Why This Game Actually Gets Played:
Bad Singing Is The Point - Unlike real karaoke where bad singers feel embarrassed, this game makes terrible performances the entertainment. Everyone's equally terrible under pressure.
Zero Learning Curve - Flip card, grab mic, sing song. Anyone understands it instantly. No complicated rules to explain or strategies to master first.
Physical Mic Creates Commitment - Grabbing the foam microphone means you've committed. No backing out, no "I was just thinking about it." You grabbed it, now perform.
Cross-Generational Chaos - Kids know current songs, parents know '90s hits, grandparents know classics. Different knowledge bases create hilarious unexpected moments.
Scales To Any Group Size - Works with 2 players on date night or 10 players at a party. Adjusts naturally to available group size.
Fast Rounds Keep Energy High - No waiting around for long turns. Every round is quick, competitive, and keeps everyone engaged.
Multiple Modes Prevent Staleness - Flip the board for new rules and challenges. Keeps the game fresh even after playing multiple times.
Mute Token Adds Stakes - Risk of getting silenced for a round creates actual consequences. Makes successful performances feel earned.
Instant Party Starter - Gets even quiet groups laughing and participating within the first round. Natural icebreaker that warms up any gathering.
Stop buying party games that sit on shelves after one play. Grab The Mic turns everyone into a hilarious performer regardless of actual singing ability—the worse you are, the funnier it gets. Fast-paced card flipping, foam microphone racing, 125 word cards with endless song possibilities, and Mute Token stakes create the kind of game night moments people actually remember. 2-10 players, ages 8+, works for family gatherings and adult parties alike. Multiple game modes keep it fresh. Zero setup, instant understanding, guaranteed laughter. The karaoke game that celebrates bad singers instead of embarrassing them. 🎤😂🎵

